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= Welcome to Word Wars! =

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Play Overview

 * Keep your king alive while trying to capture your opponents' king!
 * Each week, every student studies 5 prefixes, 5 suffixes, and 5 roots.
 * Students are to study the word banks at home, during free time in class, etc.
 * On Fridays, we wage battle and update the scoreboard.
 * We continue play each week until the war is won.
 * After a the war is won, we begin a new word bank and repeat the cycle

The Rules
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 * 1) Students will be split into two teams
 * 2) Each player must have made a __complete deposit__ to the word bank in order to play
 * 3) To start, teams "Paper-Rock-Scissors" best out of three to see who goes first...
 * 4) TeacherMason makes the first withdrawal from the bank
 * 5) The first player is asked to give the definition of the word and:
 * 6) If answered correctly can:
 * 7) choose to fortify
 * 8) choose to attack
 * 9) then, makes the next withdrawal from the bank for the next team
 * 10) If player cannot answer correctly, either:
 * 11) use a magic arrow if available
 * 12) forfeit the turn for the other team's next player to answer
 * 13) use of an arrow or loss to the other team forfeits the choice of withdrawal; the challenging team chooses
 * 1) The new word is then given to the next team's player

The "Tools"
**The Catapult**: Use this medieval weapon to launch damage into your enemy's defenses
 * The King: ** Keep him safe while attacking your enemy; first team to capture the king wins
 * The Fortification: ** Each team starts with one castle wall tower; once three wall towers are reached, and attack must be made
 * The Magic Arrows: ** Three are allowed per war per team; golden arrows are used when a player does not now the answer, but a teammate does